GP_LIVE // SYS.CTRL
v0.1 · KRANK
1. Init Audio Engine
2. Open Projector
KEYBOARD MAPPING (Live Interaction)
PALETTES [1-0]
Select Color Theme
PATTERNS [Q-P]
Select Visual Geometry
EFFECTS [A-L]
Apply Glitch/Distortion
LOOP/TIME [Z-M]
Adjust Time & Speed
[SPACEBAR / BTN-A] : LAUNCH ASCII BURST
AUDIO INPUT GATING
MIC GAIN
100%
L.STICK-Y → GAIN
JOYSTICK MAPPING
LB / RB
← PALETTE →
LT / RT
← PATTERN →
D ◄ ►
← EFFECT →
D ▲ ▼
← SPEED →
L.STICK Y
MIC GAIN
R.STICK X
PATTERN
BTN A
BURST
START
RESET
OUTPUT PREVIEW
LOCAL · 15fps
PAL:0 PAT:0 EFX:0
GB ROM CARTRIDGE
▸ DRAG & DROP .gb/.gbc OR CLICK TO LOAD
SCAN
AUTO (skip header)
BANK SELECT
MANUAL OFFSET
BANK
FROM
TO
QUALITY
35%
↺ RESCAN ROM
TILES:
—
CART:
—
BANKS:
—
TITLE:
—
SIZE:
—
CHK: —
◈ ALL PATTERNS → ROM TILE MODE ACTIVE ◈
SYSTEM DATA
System Ready... Waiting for Init.
GP_LIVE v0.1 · KRANK
GAMEPAD: SCANNING
SAB: CHECKING
⛶ Fullscreen